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Thursday, December 03, 2009

Have You Met Your Dog, Patches?

From the Coding Horror Blog

The Gamasutra article Dirty Coding Tricks is a fantastic read. One part of it in particular rang true for me.


Consider the load of pain I found myself in when working on a conversion of a 3D third person shooter from the PC to the original PlayStation.

Now, the PS1 has no support for floating point numbers, so we were doi

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